CAFFEINE
CONTENT
121
mg
EASE
IN ACQUISITION—2
This
may have something to do with the fact that I wasn’t aware that this product
existed until a few of weeks ago (special thanks to Avery, gentleman and
reviewer extraordinaire at addicted2energy.com for posting a review on it), but
man alive, this thing was a bugger to find! It took me weeks of stopping at gas stations before I
finally found a place that still carried it, so however common it was during
its promotional run, it’s basically gone now. Fans need not worry, however; chances are it will be back
soon enough.
APPEARANCE/PRESENTATION—6
(It
occurs to me that you might have a better idea of what to look for if I had
taken a picture of this thing while it was full. I didn’t, so picture this thing filled with a violently
fluorescent red-orange liquid.)
This
is pretty typical Dew fare in terms of looks—obnoxious “MTN DEW” spelling,
bright colors, faded sunburst background, gamer-oriented imagery (Master Chief
from Halo 4 this time around), and a general XTREME look. I get bored very quickly with this
“United States of DEW” and “DEW or DEW not…nah, just DEW!” kind of fanfare, but
I guess there are enough people out there who are suckers for it that Mountain
Dew gets away with it.
On
the plus side, I do think the raised “MD” on the gripping portion of the bottle
is pretty cool.
TASTE—5
Mountain
Dew drinkers are a particular lot—they like their sweeteners high-fructose,
their flavors artificial, enough preservatives to mummify you from the inside
otu and a spectrum of dyes that will have you urinating a kaleidoscope of
colors for weeks after the fact.
That
said, if you’re a Dew drinker, then you’re probably going to love Game Fuel,
which is essentially Dew with 30 mg more caffeine/bottle. I do like the cherry citrus flavor, but
I had only a few sips to enjoy it before the onslaught of fructose overwhelmed
me and all but made me sick to my stomach. Like I said, Dew drinkers will probably love it and take it
down by the gallon, but I would love to have seen 1) a LOT less sugar (and
ideally, use sucrose rather than fructose), and some sour to the mix to balance
out the excessive sweetness.
Now,
I did surprise myself recently by buying a regular Mountain Dew (Review the Dew
energy rant coming soon) and actually enjoying it—but it was on ice, which
might have had some effect on my perception of the sweetness. Maybe if I get the chance, I will buy
another bottle of this and see if ice helps any.
KICK
(INTENSITY)—7
So…30
mg more caffeine than regular Dew!
When I found out a product like this actually existed, I actually found
myself excited at the prospect.
Now…how does it deliver?
Honestly,
not all that much more than the
regular stuff. It makes a
difference to be sure, but the little bit of extra buzz is countered by the
general ick I felt after downing 77 g of fructose in that 20 freaking oz.
bottle. Now…from what I’ve seen, most
of this drink’s target demographic will probably take down an average of three
or four of these at a time (though some might not be so sparing…see Figure 2 to the right), which would probably deliver a
decent buzz…assuming their pancreas survives the experience.
KICK
(DURATION)—7
Three
hours, I think, with plenty of crash to spare.
THE
DRINK OVERALL—6.33
I
guess the answer to the question of whether I recommend this could be best
answered with the counterinquiry “are you a Mountain Dew fanatic?” If so, then this is the bona fide
nectar of the gods, delivering all the sickeningly sweet…goodness (?) of
Mountain Dew plus some additional caffeine. If not…probably best to shy away from this one.
WEBSITE:
mountaindew.com
KEYWORDS:
Mountain Dew Game Fuel review, Mountain Dew Halo 4
Got one of these while at battlefield 4 midnight release at GameStop and I didn't really like it just took a few sips then finished it
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